Wrestling Game Attempt
by Antoine Marshall · in Game Design and Creative Issues · 10/09/2010 (11:30 pm) · 2 replies
Hello everyone, my name is Antoine. I just recently learn about this site through a "making of" documentary by SuckerFree Games and decided to register. Me and a few colleagues are in the concept phase for a HD Wrestling game, inspired by Fire Pro Wrestling Return and an XNA Indie game, Action Arcade Wrestling.
We were planning to do everything from scratch, but are curious if Torque is capable of doing a strictly 2D-based Wrestling game similar to the Fire Pro Wrestling series. Also, this game is planned for the Xbox 360 Indie market as well.
Key features that we would like to implement in this wrestling game of ours:
- Online/Multi-player Support
- HD Sprites
- Create-A-Wrestler
- Chain Wrestling System
- Chain Submission System
- Chain Reversal System
- Weight Detection System
I, myself, am a beginner when it comes to programming, mostly C++ and C#. My background is primarily traditional animation, digital and cel. We have the references for the sprites, but programming a wrestling game is going to be hard. Especially one going attempting to mirror Fire Pro's simulation style and unique control schemes.
If anyone has any suggestions, ideas, or anything that could lead us to the right direction... please respond.
Thanks!
We were planning to do everything from scratch, but are curious if Torque is capable of doing a strictly 2D-based Wrestling game similar to the Fire Pro Wrestling series. Also, this game is planned for the Xbox 360 Indie market as well.
Key features that we would like to implement in this wrestling game of ours:
- Online/Multi-player Support
- HD Sprites
- Create-A-Wrestler
- Chain Wrestling System
- Chain Submission System
- Chain Reversal System
- Weight Detection System
I, myself, am a beginner when it comes to programming, mostly C++ and C#. My background is primarily traditional animation, digital and cel. We have the references for the sprites, but programming a wrestling game is going to be hard. Especially one going attempting to mirror Fire Pro's simulation style and unique control schemes.
If anyone has any suggestions, ideas, or anything that could lead us to the right direction... please respond.
Thanks!
#2
Just wondering how the project is going? Email me at nekidsnake at AOL.com. Would like to help you guys out.
Thanks!
Chris
01/31/2011 (8:37 am)
Hey Antoine,Just wondering how the project is going? Email me at nekidsnake at AOL.com. Would like to help you guys out.
Thanks!
Chris
Torque Owner B. Spencer
They actually showed games that would be on the PS3. So they may possibly have some type of licensing for developing games for playstation. If you haven't already, contact support.
Good Luck!!