t2dShapeVector and Documentation
by J D · in Torque Game Builder · 10/08/2010 (3:44 am) · 0 replies
Hi. I'm currently using the Torque Game Build trial and have a couple questions:
1. Is there any good documentation out there? All the documentation I've seen for TGB has been pretty bad. It took me around an hour of research to find out how to make a custom polygon. And even then, I'm having trouble with it. Look at Actionscript's documentation for example. Each function has the parameters as well as an explanation behind each parameter. It also includes examples behind each function.
2. Is there a good explanation of the coordinate system? Apparently when I make a polygon using setPolyCustom the vertices can only be -1 to 1. Also, when echoing the mouse position, I get very strange numbers, definitely not pixels.
Thanks,
J
1. Is there any good documentation out there? All the documentation I've seen for TGB has been pretty bad. It took me around an hour of research to find out how to make a custom polygon. And even then, I'm having trouble with it. Look at Actionscript's documentation for example. Each function has the parameters as well as an explanation behind each parameter. It also includes examples behind each function.
2. Is there a good explanation of the coordinate system? Apparently when I make a polygon using setPolyCustom the vertices can only be -1 to 1. Also, when echoing the mouse position, I get very strange numbers, definitely not pixels.
Thanks,
J