Game Development Community

[paid]Need a Rigger

by Landixus · in Jobs · 09/25/2010 (9:54 am) · 6 replies

I need a Rigger for this Model:
http://www.cos-clan.quakeit.de/pics/drag1.jpg

http://www.cos-clan.quakeit.de/pics/drag0.jpg


The Model is in Max Version 8 and it is Max 9 compatible.
The animation itself will be done from me.
i need someone that can rigged me the Model so i can do the
animations/Movements.

i offer 20$ for this job

#1
09/25/2010 (12:24 pm)
www.sixside.com/fast_good_cheap.asp

Do you have any clue how much a rig job usually costs ?
#2
09/25/2010 (2:21 pm)
eb ... why does sixside only have half a webpage?

@Landixus - if you follow a couple of online tutorials about rigging you'll probably be able to do this yourself ... and have a brand new skill. Have a google/bing/yahoo/searchbot on it.
#3
09/26/2010 (4:34 am)
I think they made the webpage to just prove a point.

Landixus;
For less than 1 rig job, you can get 4hour of good training;
3dquakers.com/web/index.php?option=com_content&view=article&id=38:riggin...
#4
09/26/2010 (12:38 pm)
Yes, i have done some Tutorials, but i am more a "prop Modeller"
i have never use the Bone/biped System before.

I sea the rigging Part is more difficult then the animation part.

The Point is that i need the dragon for my new Platformer Game and
at the moment i working hard on Graphics.

So i increase my offer to 50$ :)

#5
09/26/2010 (3:29 pm)
You are basically offering barely an hour's worth of pay to a 3D graphics artist.

I'd estimate it to be over an hours worth of time to accomplish; for a meaningful result.

...do the math. You will get what you pay for. I see 3 possible results:

1. you will find a hobbyist to do the work at the offered compensation

2. you will pay a higher price and get what you need

3. you will enhance your skill set by doing the work 'in house'

...not to be 'harsh', but that's how I see it! #3 is the 'best' result in my opinion. At some points you will indeed need to 'adjust' or 'edit' some weighting; best to learn how to do it yourself, or you'll continually be searching for a 'cheap solution' instead of moving forward...
#6
09/27/2010 (7:34 pm)
i see, i will do the Animation after i finish my artwork.

Thx for the replies