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Projectile light problem in T3D 1.0

by Ivan Mandzhukov · in Torque 3D Professional · 09/23/2010 (5:24 pm) · 1 replies

Hi,
I have this strange problem in T3D 1.0 - projectiles don't emit light on TSStatics. I do everything fine in script but the light doesn't show. This problem is solved in T3D 1.0.1 but I couldn't find the bug described as solved in the T3D 1.0.1 log file. Can somebody tell me where exactly was the fix applied. I compared the whole lighting stuff in 1.0 and 1.0.1 but everything seems to be the same. Any suggestions will be highly appreciated.

I need to fix this problem for 1.0.

#1
09/23/2010 (7:29 pm)
I found that mHidden is always true.Setting it to false fixed the the lights on explosions.
The second problem was wrong render transform of the projectile.Now is OK.