Torque X VS2010 compatibility
by Quentin Headen · in General Discussion · 09/21/2010 (2:08 pm) · 5 replies
Hello everyone! I just looked at XNA's website and they have on the front page that XNA 4.0 has come out. Does Torque X currently support 4.0? If not, when will that support be coming? That question also includes Visual Studio 2010 compatibility because that is the only IDE that XNA 4.0 is compatible with.
What are the plans InstantAction? (It is hard to stop saying GarageGames instead of InstantAction. :P)
What are the plans InstantAction? (It is hard to stop saying GarageGames instead of InstantAction. :P)
About the author
Just your average programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com
#2
just seen this thread browsing for your posts before answering your email :) There are no useful official statements about this, so our CEV is the sole current solution to the problem.
10/14/2010 (7:24 am)
Hey Quentin,just seen this thread browsing for your posts before answering your email :) There are no useful official statements about this, so our CEV is the sole current solution to the problem.
#3
10/30/2010 (3:57 am)
I'm curious also. Anyone?
#5
Thanks you for the post.
Hi guys, Im a newbie. Nice to join this forum.
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11/01/2010 (2:46 am)
Thanks you for the post.
Hi guys, Im a newbie. Nice to join this forum.
__________________
Watch saw 3d online free
Torque 3D Owner Quentin Headen
Microsoft announced that later this fall, there will be put in place a 90 day window to sell any 3.1 games. After that, only 4.0 games will be sold. If Torque X isn't updated by then, buyers of if are going to be really messed up! What is the deal IA!?!?!?