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Essential Torque X files for SVN

by Arden · in Torque X 2D · 09/20/2010 (9:44 pm) · 4 replies

Hiya all,

As we're using SVN for our project, I'm wondering which are the essential files to commit to the depository. We have a tendency to put in a lot of junk, and I'd like to do a cleanup. Of course all of the CS files and the data, but there are also lots of extra files that are being modifified, such as different *.bin directories and such.

Any more definite recommendations would help.
Thanks!

#1
09/20/2010 (11:12 pm)
Its trial an error obviously. I tend to put all content, and .cs files, and the vs project files. As well as the tx project file. I don't include generally the .fx files or things which are automatically compiled at run time. But you have to figure out what works for you, most importantly.
#2
09/21/2010 (12:54 pm)
Thanks for the tip Will :)
#3
09/21/2010 (2:26 pm)
Here's the list of 'exlusions' that I use for files and folders (I use TortoiseSVN and set the list to the below).

*.o *.lo *.la *.al .libs *.so *.so.[0-9]* *.a *.pyc *.pyo *.rej *~ #*# .#* .*.swp .DS_Store *.suo *.user bin obj *.pdb *.cache *_svn *.svn *.obj *.dso *.sbr *.cachefile
#4
09/21/2010 (4:49 pm)
Great! That helps. Thx.