t2dShape3D Animation Mix
by Alexandre Ribeiro de Sa · in Torque Game Builder · 09/16/2010 (8:59 pm) · 3 replies
Hello, I'd like to know if can I mix two animation with t2dShape3D.
A very simple sample is, the Walking and the Attack animation.
The Walking is the leg animation and the Attack is the arm animation
All the best!
A very simple sample is, the Walking and the Attack animation.
The Walking is the leg animation and the Attack is the arm animation
All the best!
About the author
now with an iPod :D
#2
I'm was reading the TGB source, and I think I've found something...
You know something about this "TSThread"!?
All the best!
09/17/2010 (2:01 am)
Thanks William, I'll check!I'm was reading the TGB source, and I think I've found something...
You know something about this "TSThread"!?
All the best!
#3
09/17/2010 (2:58 am)
Those are the threads of animation that are either embedded in the DTS file or associated with it through the DSQ files.
Associate William Lee Sims
Machine Code Games
I'm *fairly* certain that the animation system is similar to the TGE system and that if the animation is set to be blendable, you can just call "playAnimation" with the sequence and it will mix the two.