Selective Pause
by Aditya Kulkarni · in Torque Game Builder · 09/15/2010 (6:21 am) · 3 replies
$timescale = 0 pauses all schedules.
Is it possible to exclude a schedule or a timer callback and have everything else as paused?
Is it possible to exclude a schedule or a timer callback and have everything else as paused?
Associate William Lee Sims
Machine Code Games
I'm working on a change that will allow $timescale to work at the scene graph level. That means that all global schedules will always go and that only schedules that are tied to a specific scene graph will pause. Unfortunately, it requires a source code change.