Z-Axis Smooth Camera Movement
by David Jarvis · in Torque 3D Beginner · 09/13/2010 (2:40 pm) · 1 replies
Hi All,
Does anyone know how to have a smooth camera movement (like newton mode) along the z-axis in an RTS style camera mode? I figure this could be done in 2 ways, but I haven't been able to get either way to work:
1. Using overhead mode, change the camera.position along the z axis, but newton mode for overhead mode seems to only work along the horizontal plane. (Im using camera.position, is there a better way?)
Or..
2. Use fly mode, and redo moveup to only use the zaxis and redo the other controls to only use the horizontal axis.
Also...is there a listing of all camera methods somewhere out there or do we need to wait for version 1.1? The documentation lists a few things, but it dosen't seem like a complete reference. Im just using the demo, so I can't go into the code and look around...
Does anyone know how to have a smooth camera movement (like newton mode) along the z-axis in an RTS style camera mode? I figure this could be done in 2 ways, but I haven't been able to get either way to work:
1. Using overhead mode, change the camera.position along the z axis, but newton mode for overhead mode seems to only work along the horizontal plane. (Im using camera.position, is there a better way?)
Or..
2. Use fly mode, and redo moveup to only use the zaxis and redo the other controls to only use the horizontal axis.
Also...is there a listing of all camera methods somewhere out there or do we need to wait for version 1.1? The documentation lists a few things, but it dosen't seem like a complete reference. Im just using the demo, so I can't go into the code and look around...
About the author
David Jarvis
That 1.1 documentation sure is helpful :)