Torque 3D Localization
by Koh Hwee Miin · in Torque 3D Professional · 09/13/2010 (8:54 am) · 4 replies
Does this document (http://tdn.garagegames.com/wiki/TorqueLocalization) applicable to Torque 3D as well?
Also, does Torque 3D has any built-in mechanism for changing font when changing language as well? Since we most likely will be using different font when rendering different language (e.g. English vs Chinese)...
Also, does Torque 3D has any built-in mechanism for changing font when changing language as well? Since we most likely will be using different font when rendering different language (e.g. English vs Chinese)...
About the author
Recent Threads
#2
09/14/2010 (2:03 am)
Well, since it is untested, I think it is safer to assume that it is not supported by Torque, guess we will have to came up with a localization mechanism ourselves.
#3
I opened a thread on this months ago here
If you implement Manoel, this is working well in T3D beta 2. There a bug with tabpage component that I raised so it will be fix in the next release.
In the thread you also have another solution link to a resource.
Good luck :D
09/14/2010 (6:32 am)
You should use the search function, it's really helpful :DI opened a thread on this months ago here
If you implement Manoel, this is working well in T3D beta 2. There a bug with tabpage component that I raised so it will be fix in the next release.
In the thread you also have another solution link to a resource.
Good luck :D
#4
09/14/2010 (7:07 am)
Thanks elvince, got my attention carried away by the wiki doc and forgot to search the forum again.
Employee Michael Perry
ZombieShortbus