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Torque 3D Localization

by Koh Hwee Miin · in Torque 3D Professional · 09/13/2010 (8:54 am) · 4 replies

Does this document (http://tdn.garagegames.com/wiki/TorqueLocalization) applicable to Torque 3D as well?

Also, does Torque 3D has any built-in mechanism for changing font when changing language as well? Since we most likely will be using different font when rendering different language (e.g. English vs Chinese)...

#1
09/13/2010 (1:25 pm)
For the most part, the code you see in the wiki still exists in Torque 3D. I have not tested it at length myself, but that's mainly due to a lack of resources. I suppose I can try with Spanish, but I've never used the localization myself. I would suggest giving it a shot with small examples first, just to see what happens.
#2
09/14/2010 (2:03 am)
Well, since it is untested, I think it is safer to assume that it is not supported by Torque, guess we will have to came up with a localization mechanism ourselves.
#3
09/14/2010 (6:32 am)
You should use the search function, it's really helpful :D

I opened a thread on this months ago here

If you implement Manoel, this is working well in T3D beta 2. There a bug with tabpage component that I raised so it will be fix in the next release.
In the thread you also have another solution link to a resource.

Good luck :D
#4
09/14/2010 (7:07 am)
Thanks elvince, got my attention carried away by the wiki doc and forgot to search the forum again.