What's the best way to creat a cut-scene (from a coding stand point)?
by Jereis Zaatri · in iTorque 2D · 09/06/2010 (10:09 am) · 9 replies
Hello,
Does anyone know what's the best practice for creating a cut-scene? I've created a few levels for my game and now I'm in the mood to get a few cut-scenes in, but I don't want to kill time doing it the wrong way. Could someone offer some pointers on doing this? Right now I can't decide between moving moving a bunch of gui elements around or just having the scenes done frame by frame. By the way, what's faster, changing images in the level or through changing the sourceRect of a GuiBitmapCtrl? Lastly, is there just a way to play a video file and am I better off doing it this way?
Does anyone know what's the best practice for creating a cut-scene? I've created a few levels for my game and now I'm in the mood to get a few cut-scenes in, but I don't want to kill time doing it the wrong way. Could someone offer some pointers on doing this? Right now I can't decide between moving moving a bunch of gui elements around or just having the scenes done frame by frame. By the way, what's faster, changing images in the level or through changing the sourceRect of a GuiBitmapCtrl? Lastly, is there just a way to play a video file and am I better off doing it this way?
#2
09/06/2010 (10:53 am)
What gui element do I use to place a video in? Is Theora format a well known format. Any open source/ free video editors that use that format? Any tutorials on placing video in a game or is it fairly brain dead to do?
#3
wiki.xiph.org/index.php/TheoraSoftwareEncoders
Theora playback:
tdn.garagegames.com/wiki/GUI/Video
Theora is fairly well known by now. I've even seen the logo in many games, along with its sibling formats for sound.
09/06/2010 (11:46 am)
Theora encoding:wiki.xiph.org/index.php/TheoraSoftwareEncoders
Theora playback:
tdn.garagegames.com/wiki/GUI/Video
Theora is fairly well known by now. I've even seen the logo in many games, along with its sibling formats for sound.
#4
09/06/2010 (2:55 pm)
But Theora it's compatible with iPhone?
#5
09/06/2010 (5:12 pm)
I don't see a GuiTheoraCtrl under the gui builder, does iTGB have it?
#6
In that case, there should be instructions with your download on using the H.264 playback. Plain old MPEG4, that is.
09/06/2010 (7:36 pm)
Oh, right, we're in that forum :)In that case, there should be instructions with your download on using the H.264 playback. Plain old MPEG4, that is.
#7
09/06/2010 (7:47 pm)
But what gui object is it? I don't see one for video.
#8
09/07/2010 (2:18 am)
No GUI object! You just tell it to start playing video. It's a limited device after all, so playback is supposed to be simple :)
#9
09/07/2010 (7:01 am)
and it will always be fullscreen through the MPMoviePlayer from iOS
Torque 3D Owner Ronny Bangsund
Torque Cheerleaders
You could try to make a cut-scene editor for your particular project. It could be easy, it could end up being more complicated than Verve ;)
I think avoiding GUI elements in general as part of anything cut-scene related is a good idea. Sprites are more flexible anyway.