Daz3d models and Torque
by Fizbin · in General Discussion · 08/28/2010 (10:53 am) · 2 replies
i noticed a while ago that daz3d is now letting people use their models for games, and since ive been looking at torque for a while now, i was wondering if torque supports these models? i think the website said that after converting them they are fbx? will these work with torque. Thanks for any help that is given
#2
09/02/2010 (1:49 pm)
thanks for the link, those still look pretty good to me! And i suppose that was also the answer, and thanks. i was already expecting the poly reduct and animation, so long as i can keep them looking at least half as good as what BAG did, they will work perfectly for me, as long as my other problem can be fixed with Torque as well(see morrowind like mmo thread) guess i should've paid a little more attention to the developer website, didnt notice till now that the game ready section was by BAG and labeled as torque ready!
Torque Owner Leathel Grody
Lethal Games
BAG though does have some ready to go:
http://www.torquepowered.com/community/blogs/view/20161