quit() crashes due to Theora
by Aditya Kulkarni · in Torque Game Builder · 08/26/2010 (10:24 am) · 2 replies
I have a splash screen playing theora, but when I try to exit the game using quit(), the game crashes. By this time, the video has finished playing and is in the main Gui interface.
I removed the splash screen and everything works fine, but I really need to have that splash screen in place.
Also, it also throws up 'MagicalTrevor' errors, I have no idea what those mean.
I removed the splash screen and everything works fine, but I really need to have that splash screen in place.
Also, it also throws up 'MagicalTrevor' errors, I have no idea what those mean.
#2
I read some threads where magicalTrevor is caused by improper synchronization, so trying to remove sound from the video and play it as an individual audio.
08/26/2010 (11:37 am)
I do delete all objects in scenewindow2D and popDialog before executing 'quit', doesn't work.I read some threads where magicalTrevor is caused by improper synchronization, so trying to remove sound from the video and play it as an individual audio.
Torque 3D Owner Matt Huston
Atomic Banzai Games