Playing a 16:9 level on a 4:3 screen - solutions?
by daffodilistic · in Torque Game Builder · 08/24/2010 (5:21 am) · 2 replies
Hi all,
My game (including levels and design resolution) is made on a 16:9 resolution (1280x720), and I'm currently trying to get it to show up on a 4:3 monitor (1280x1024) properly (with letterboxes on the top and bottom) without it being stretched. I've tried tinkering with setRes() and setScreenMode() but it still stretches the levels to the 4:3 resolution. Is there any feature that I can turn on to make the scaling adhere to the proper aspect ratio in the level editor or in TorqueScript?
My game (including levels and design resolution) is made on a 16:9 resolution (1280x720), and I'm currently trying to get it to show up on a 4:3 monitor (1280x1024) properly (with letterboxes on the top and bottom) without it being stretched. I've tried tinkering with setRes() and setScreenMode() but it still stretches the levels to the 4:3 resolution. Is there any feature that I can turn on to make the scaling adhere to the proper aspect ratio in the level editor or in TorqueScript?
#2
08/24/2010 (5:35 am)
Ah nvm, my search-fu is weak. The info I needed was in www.torquepowered.com/community/forums/viewthread/97019
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