My first game. Give feedback please :) Also looking for team.
by Andrei Georgescu · in Torque Game Builder · 08/21/2010 (5:24 pm) · 16 replies
Hey! I've tried different game engines and Torque seems to be suitable for creating a complex adventure RPG. To learn about this engine I used fish demo and expanded it.
I made weapons, amo, end-level bosses, stats (damage, missile speed, reuse, etc) and some skills (passive - increases some attributes or give a chance to do something like reflect etc, toggle, active).
I also made a summon that is capable of thinking where to shot and how to avoid missiles (I used something like a radar system).
At the end of the first level you need to defeat a boss shooting missiles that has chance to track your movement or follow you a bit. After you defeat it you can spend you points on various skills. I gave you 5000 extra points so you can see them in action. You activate skills on F1, F2... F8. (the order is like you see the buttons on top - no cool images I know).
At the second level you can see the skills in action (the summoned clone is nice to see in action). The second level is the last one because I just worked on functionality, attributes etc.
I just used art from fishart so there are no cool effects.
Here is the full game/source: http://filebeam.com/15fedbac79daf54ffaa66c4be761740e
(if you notice any bug is ok :P)
I want to create a complex RPG game. I managed to understand the engine but I am only good at programming. I am a complete noob when it comes to models, textures, etc. If someone want to make a team with me to create a complex medieval RPG please tell me.
Thanks!
I made weapons, amo, end-level bosses, stats (damage, missile speed, reuse, etc) and some skills (passive - increases some attributes or give a chance to do something like reflect etc, toggle, active).
I also made a summon that is capable of thinking where to shot and how to avoid missiles (I used something like a radar system).
At the end of the first level you need to defeat a boss shooting missiles that has chance to track your movement or follow you a bit. After you defeat it you can spend you points on various skills. I gave you 5000 extra points so you can see them in action. You activate skills on F1, F2... F8. (the order is like you see the buttons on top - no cool images I know).
At the second level you can see the skills in action (the summoned clone is nice to see in action). The second level is the last one because I just worked on functionality, attributes etc.
I just used art from fishart so there are no cool effects.
Here is the full game/source: http://filebeam.com/15fedbac79daf54ffaa66c4be761740e
(if you notice any bug is ok :P)
I want to create a complex RPG game. I managed to understand the engine but I am only good at programming. I am a complete noob when it comes to models, textures, etc. If someone want to make a team with me to create a complex medieval RPG please tell me.
Thanks!
About the author
#2
08/22/2010 (9:50 pm)
Not being redirected to a Romanian escort site would be nice too.
#3
08/23/2010 (11:14 am)
LoL. I wasn't about to try that link. Glad someone else was first!
#4
http://filebeam.com/15fedbac79daf54ffaa66c4be761740e
08/23/2010 (12:11 pm)
...... changed link (that's why no one downloaded it? because it was a link from Romania? That's discrimination)http://filebeam.com/15fedbac79daf54ffaa66c4be761740e
#5
I clicked through because I had seen you on the forums before and assumed you'd provide a reliable link.
I suggest you get a reliable file host and test your links before posting; if I were a moderator, you'd be banned.
08/23/2010 (2:44 pm)
I'm not quite sure if you're being serious or not but when I clicked on your link I was taken to a site that was offering the company of Eastern European boys and girls - not your game.I clicked through because I had seen you on the forums before and assumed you'd provide a reliable link.
I suggest you get a reliable file host and test your links before posting; if I were a moderator, you'd be banned.
#6
08/23/2010 (3:11 pm)
On filebeam? :O I have updated the link. How can I share my work with you guys :( Can't upload on forum. I worked a lot on that. Annoying. At least you could give a review. Thanks...
#7
There are at least 3 flash plugins on that page for adds that may be obscuring the button on some browsers.
Anyway, it's been my experience that this forum is not the best for getting feedback on works in progress. Here is a forum that will give you hundreds of downloads and dozens in feedback:
www.bay12forums.com/smf/index.php?board=4.0
be careful how you post it because if you get tagged as a spam bot, you will quickly get IP banned.
08/23/2010 (4:00 pm)
I checked it out and I see something labeled "fishtest1.zip". Underneath that is a download button. I clicked it. The download count went from 0 to 1. There are at least 3 flash plugins on that page for adds that may be obscuring the button on some browsers.
Anyway, it's been my experience that this forum is not the best for getting feedback on works in progress. Here is a forum that will give you hundreds of downloads and dozens in feedback:
www.bay12forums.com/smf/index.php?board=4.0
be careful how you post it because if you get tagged as a spam bot, you will quickly get IP banned.
#8
08/23/2010 (4:49 pm)
Thanks. So Torque forums are not suitable for sharing work experience? If so then it is sad. Sorry for this thread. If you don't trst the download :D I can post all the script files and maybe someone will find them useful.
#9
To increase trust in your download, use a different hosting site. There's something about "15fedbac79daf54ffaa66c4be761740e" in your link that makes people nervous.
08/23/2010 (5:11 pm)
I said this forum is not the best for feedback. People here are busy learning the engine or helping others with problems or making their own games. You might get a couple of people here to test it and give feedback, but that's about it. The best way to get exposure for a project from other torque developers is to write a blog about it. If you just want raw feedback on the game itself, use bay12 forums and other indie game forums. Those forums are filled with "players" and "testers".To increase trust in your download, use a different hosting site. There's something about "15fedbac79daf54ffaa66c4be761740e" in your link that makes people nervous.
#10
08/23/2010 (5:22 pm)
Upload a file on filebeam.com and see the link. :P Thanks mate. Give me a better host please :)
#11
www.indiegame.us
I believe these sites let you upload a file and then provide a direct link to it.
08/23/2010 (5:48 pm)
www.Gamejolt.com www.indiegame.us
I believe these sites let you upload a file and then provide a direct link to it.
#12
08/23/2010 (6:15 pm)
But my game is just a demo. Unfinished but with working functions. Just wanted to show my work. Can't post my scripts. Too long.
#13
08/23/2010 (6:18 pm)
If your game is playable, these sites don't care if its a demo or not.
#14
My issue was when I tried to download your game, I was redirected to a site that was soliciting VERY questionable services with nudity and that's not the kind of thing I want in my browsing history.
08/23/2010 (7:14 pm)
It's not that you can't post your demo on this site. I'm one of the people who will download and test most games that people post here.My issue was when I tried to download your game, I was redirected to a site that was soliciting VERY questionable services with nudity and that's not the kind of thing I want in my browsing history.
#15
08/23/2010 (8:33 pm)
I have images and flash disabled on my computer so I didn't see any of that garbage.
#16
08/23/2010 (9:25 pm)
Sorry for late I was in town a bit. This is my 4shared account: http://www.4shared.com/dir/Zt7vNELP/sharing.html you can download fishtest1.zip from there or directly from http://www.4shared.com/file/jVkO4s7O/fishtest1.html
Torque 3D Owner Jeramy79