Game Development Community

Arcade Interface compatibility (I-PAC)

by Michael Walsh · in Torque Game Builder · 08/20/2010 (3:41 pm) · 2 replies

Hi there,

I'm just curious if TGB, or torque in general has the support to use arcade interfaces. I'm building a MAME cabinet and I thought it might be cool to actually develop some newer games that would run on it, I think it'd be something kind of cool to share with the MAME community.

The link for the interface I'm using is here:
http://www.ultimarc.com/ipac1.html

If the answer is on that page, and I bet it is and it's glaring me in the face, I do appologize.. I just want to be sure.

Thanks
-Mike

#1
08/20/2010 (6:52 pm)
It looks like that device just maps buttons to keyboard keys. It would be trivial to add it to TGB... just plug it in and set up your key map bindings in TGB.
#2
08/20/2010 (8:15 pm)
Okay, that's what I was thinking, but I thought that it perhaps added a new layout of 52 (or something) keys, I was thinking either I'd need to enter some different key codes, it wouldn't work, or that this was the case.