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DAE2DTS.exe (dsq) sequence name bug?

by Peter Pedersen · in Torque 3D Professional · 08/17/2010 (8:33 pm) · 23 replies

dae2dts.exe --dsq-only
I run this on my player.Dae in which I have a sequence named run
the dsq file I get has in it a sequence named ambient

How do I get to rename the sequence, since it has to be "run" otherwise the player animation is disabled??

My logic tells me that the converter should use the name of the sequence in the dae file, but it does not with
--dsq as the collada dae2dts documentation states is the correct way to export sequences.

Forgive me, I'm not a programmer , so I have no clue what else to type to get the original sequence name.

Have anyone else experienced this?

About the author

Started out on pixelpushing on the Commodore 64 and Amiga since '87 Worked with 3D modelling since 2001 so now I'm just a "fluid, lightning-fast, no hassle work flow, effortless art guy"

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#21
08/24/2010 (9:01 pm)
Thanks Chris!

Am looking forward to getting the fixed exe :-)
#22
08/25/2010 (9:53 pm)
@ Chris, I sent you an email (removed the null)
#23
08/25/2010 (10:38 pm)
@Peter - I replied to your email, but got a 2nd copy of your original mail today. Check your spam filter for my reply.
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