Game Development Community

Implementing Mac based DRM for TGB

by Steve D · in Jobs · 08/17/2010 (4:19 am) · 2 replies

I just finished my first game using TGB and I use Fast Spring to generate a license key after the game is purchased. For the mac they support Aquatic Prime and something called CocoaFob. Does anyone have experience in either of these 2 systems? I would like to discuss the options and pricing for implementing one of these systems into a TGB mac build, please email me, thanks!

#1
08/17/2010 (2:13 pm)
I've only investigated Aquatic Prime, and I noted it down as a decent enough solution. Can't seem to find an e-mail in your profile, though :)
#2
08/17/2010 (4:43 pm)
Sorry thought it was in my profile, please email me steve@blackwatergames.com