Radius Damage not applying
by Eric Soyon · in Torque 3D Beginner · 08/13/2010 (1:35 am) · 1 replies
Hi all,
I have created a grenade which seems to 'Jitter' it's way underground a bit and from my understanding radius damage checks to see if the object doing the damage is covered by terrain etc...How can I stop the grenade from going underground?
I have created a grenade which seems to 'Jitter' it's way underground a bit and from my understanding radius damage checks to see if the object doing the damage is covered by terrain etc...How can I stop the grenade from going underground?
About the author
Torque Owner Jonathan Noyola
Fisticuff Games