Oceans
by Nix · in Torque 3D Beginner · 08/07/2010 (7:47 pm) · 2 replies
I'm looking to make an ocean surrounding an island. Ideally I'd like the ocean to rise and fall with the tides so as to cover and uncover a reef. Is there any way to make the WaterPlane dynamic like that?
One workaround would be to switch one waterplane for another at a specific time so that one could have maybe 5 waterplanes at different vertical (z) levels and switch between them to simulate the tide rising and falling.
However I'm an utter noob so advice from someone who actually knows what they are talking about would be greatly appreciated.
One workaround would be to switch one waterplane for another at a specific time so that one could have maybe 5 waterplanes at different vertical (z) levels and switch between them to simulate the tide rising and falling.
However I'm an utter noob so advice from someone who actually knows what they are talking about would be greatly appreciated.
#2
I presume that would be possible in code though? Can anyone confirm or deny or suggest a workaround?
08/08/2010 (4:58 pm)
I've looked in the documentation and I can't find any way for scripts to alter the z value of either terrain or a waterplane.I presume that would be possible in code though? Can anyone confirm or deny or suggest a workaround?
Torque Owner Chris Sargent
Glorious Software
Again I could be wrong just throwing this out there for some thought.