Game Development Community

T3D 1.1 Beta 2 - Terrain texture seams - LOGGED

by Guy Allard · in Torque 3D Professional · 08/06/2010 (8:55 am) · 5 replies

Build: 1.1 Beta 2 and earlier (FPS example as shipped)

Platform: Windows Vista 32 bit

Target: In game and editor

Issues: Seams appear on the terrain at the interface where two different terrain textures are being blended.

img14.imageshack.us/img14/978/terrainlines.th.png

This has been reported previously, here and here and appears to be an issue that is specific to certain ATI radeon HD graphics cards. I am seeing this on a Radeon HD3200, and with all ati drivers up to and including the latest catalyst driver v10.7.

Steps to repeat
1) Launch T3D on a system using one of the relevant video cards.
2) Load a level with a terrain that contains more than 1 texture.
3) Look at the terrain.

#1
08/06/2010 (9:07 am)
I had this problem Guy, updating my video card drivers to the latest ones solved my problem. I'm using a GEFORCE 9600 GSO card. See here for my bug submission which turned out to be differences in 1.1b1 to 1.1b2 not supporting my cards drivers/
#2
08/06/2010 (9:33 am)
@Guy
I took a peek at your image there and my antivirus detected and blocked a virus ( I use Avast!) !! I figured you might want to know. The infected file was one of the ads on the page I'm pretty sure.
#3
08/06/2010 (9:58 am)
I saw some even more serious weirdness on my 5770 (terrain texture missing / placed in huge squares), but updating the drivers to the July version solved all the issues for me.
#4
08/06/2010 (12:17 pm)
Not sure this is the same thing as Julian was seeing - I have seen this with every version of T3D, and with all drivers I've tried. I am using the very latest ati drivers.
#5
08/11/2010 (5:12 pm)
Logged in THREED-427.