Game Development Community

RenderObjectExample semi-transparent

by Ian Omroth Hardingham · in Torque 3D Professional · 08/05/2010 (1:39 pm) · 0 replies

Hey guys.

I have a class which is basically the RenderObjectExample, except that it draws a GBitmap.

I have several in front of each other and I would like them to be semitransparent, but I don't appear to be able to get that to work - any advice?

Thanks,
Ian