some dude help me ? (rookie need somehelp )
by qiubowei · in Torque Game Builder · 08/04/2010 (2:32 pm) · 4 replies
I start to study TGB for a few days,still a rookie.
thx if u can help
i get a problem while im testing my project,here is it:
i create a obj named 'A'(use the level builder) in sceneA.t2d
then i load another scene SceneB.t2d,i want to use the obj'A' in
it,but seems it automatically deleted .
so,how can i use the same obj (created by level builder)in different scene?
thx if u can help
i get a problem while im testing my project,here is it:
i create a obj named 'A'(use the level builder) in sceneA.t2d
then i load another scene SceneB.t2d,i want to use the obj'A' in
it,but seems it automatically deleted .
so,how can i use the same obj (created by level builder)in different scene?
#2
->Click on the object
->On the right hand side, under 'Edit' select 'Scripting'
->Select the the checkbox 'Persist'
->Tada!
08/04/2010 (2:50 pm)
Ok doood, here goes:->Click on the object
->On the right hand side, under 'Edit' select 'Scripting'
->Select the the checkbox 'Persist'
->Tada!
#3
but... unfortunately the behavior i used on the 'A' doesnt work when i check'persist' why??
08/04/2010 (2:58 pm)
thx doood ! it worksbut... unfortunately the behavior i used on the 'A' doesnt work when i check'persist' why??
#4
08/05/2010 (5:39 am)
maybe that behaviour depends on objects which are not created in other levels...just a guess
Torque Owner Kevin James
This also assumes you have an event coded where this change will happen and make sense.