Game Development Community

Problems with scene re-light

by Brett Fattori · in Torque Game Engine · 07/29/2003 (1:49 pm) · 2 replies

Hello all.. it's been a while.

I tried re-positioning the sun in the mission. Light/shadows calculate properly for interior objects (cast onto the terrain and themselves) but the lighting for the terrain itself is screwy, and shadows from ShapeBase's don't cast at the right angle either.

Now that I'm typing it, I'm thinking I need to look into the specific objects. But the TM definitely needs a looking into for re-lights.

Oh.. Is there a new build of the TM?

- Brett

#1
08/12/2003 (6:34 am)
Sorry.. bump
#2
09/08/2003 (4:14 am)
I think position and rotation are not used, only Direction is used so you have to test various numbers to get the right direction.

Something like 0.3 0.3 -8 works ok.