Game Development Community

Test user for App Store Approval Process?

by Edinson Mejia · in iTorque 2D · 08/03/2010 (1:20 pm) · 2 replies

First I need to say the search of the site is useless, this only works to search one word, for example if you need to search "test user" you can get a lot of garbage...

OK OK.... the real sense of this topic is to ask about "test user", in some place in the Apple dev center, I read that if your apps needs to register a user to unlock some functionality that they need to test, you will provide to them a generic test user...

For example in my game you need to register to send scores, then do I need to create some kind of test user inside my game to allow Apple test that kind of stuff?

Thanks.

#1
08/03/2010 (3:15 pm)
If you have functionality that is bound to subscribed accounts or alike then yes you need to have a user in your system which they can use to test this functionality.

normally though you have such a one as you tested it yourself through a comparable access commonly too.

Unsure if this also holds for sending scores, on the other side you potentially shouldn't require it for highscores as thats cumbersome given you don't offer them anything for the acc (many will likely decide against it if thats all they get for the registration). In such a case using OF or something alike that offers highscore is the better idea as they either have an acc or see the use cause they get a whole social package
#2
08/03/2010 (8:00 pm)
Thanks Marc, that has sense, I will rethink about scores issues, maybe OF.