2-sided textures not lighting properly
by Brett Fattori · in Torque Game Engine · 07/29/2003 (1:38 pm) · 3 replies
Any ideas why 2 sided materials don't get lit in the engine? When I use 1 sided, it calculates fine... But 2 sided light evenly across the shape. Is this a bug, or is this just a problem because the normal can't be properly calculated?
- Brett
- Brett
#2
- Brett
08/10/2003 (8:12 pm)
It is a max model and it doesn't light. It seems to get ambient, but not directional light. Too bad because I had to create "interior" models for all my models which really ups the polycount.- Brett
#3
12/12/2006 (11:11 am)
I am having this problem as well with my 2-sided materials. It seems if there are any 2-sided materials, the whole model doesn't get lit. Brett, did you ever find a solution?
Torque 3D Owner Billy L
I have no problems with 2 sided textures , i get same light
on both sides !
I use it on my trees and it works fine !
-Billy