Game Development Community

Checkbox

by Andrei Georgescu · in Torque Game Builder · 07/30/2010 (8:55 am) · 5 replies

Hello! How can I check the checkstate of a CheckBox GUI button please?

I've tried checkbox.value / checkbox.checked.. and more with no success.

#1
07/30/2010 (4:06 pm)
I *think* you use:
%checkbox.setValue(true);
%checkbox.getValue(true);
#2
07/30/2010 (4:46 pm)
Pff.. thanks.
#3
07/30/2010 (7:14 pm)
I'd really like to understand why the gui elements need the getter/setter functions and scene objects work fine using dot syntax.

But for now, I just keep it in mind as a rule of thumb.
#4
07/30/2010 (8:47 pm)
In each scriptable class there can be a static function called "initPersistFields". It sets up the dot syntax getters and setters (which can be direct memory access or redirected through functions).

I don't know why "value" wasn't added to the base GuiControl, but since it's not there, you can't use the dot syntax. Well... except for the GuiSliderCtrl because it does add a "value" field. But just ignore that. *GRIN*
#5
07/30/2010 (9:08 pm)
...and knowing is half the battle.

Thanks William!