Looking for a good "starter" Torque 2D Book.
by Derek · in General Discussion · 07/25/2010 (8:33 pm) · 1 replies
Hi, I am planning on purchasing one of the torque products, I am thinking of getting the Torque 2D product.
I would like to purchase a book that would help me start my project (a platformer game).
Does anyone know any good book worth recommending?
I saw these:
1.
http://www.amazon.com/Torque-Teens-Second-Michael-Duggan/dp/1435456424/ref=cm_cr_pr_pb_t
2.
http://www.amazon.com/Complete-Guide-Torque-X/dp/1568814216/ref=cm_cr_pr_product_top
And was wondering if they were any good, specifically for a newbie, and would they be of any help for a 2D project?
Thank You for the replies.
I would like to purchase a book that would help me start my project (a platformer game).
Does anyone know any good book worth recommending?
I saw these:
1.
http://www.amazon.com/Torque-Teens-Second-Michael-Duggan/dp/1435456424/ref=cm_cr_pr_pb_t
2.
http://www.amazon.com/Complete-Guide-Torque-X/dp/1568814216/ref=cm_cr_pr_product_top
And was wondering if they were any good, specifically for a newbie, and would they be of any help for a 2D project?
Thank You for the replies.
Torque 3D Owner Thomas Key
Team Deep Layer
Personally, the Game Programmer's Guide to Torque, despite being for the out-of-date TGE/TGEA, has many core concepts that cross over into the current T2D framework.