Game Development Community

Looking for a good "starter" Torque 2D Book.

by Derek · in General Discussion · 07/25/2010 (8:33 pm) · 1 replies

Hi, I am planning on purchasing one of the torque products, I am thinking of getting the Torque 2D product.

I would like to purchase a book that would help me start my project (a platformer game).

Does anyone know any good book worth recommending?

I saw these:
1.
http://www.amazon.com/Torque-Teens-Second-Michael-Duggan/dp/1435456424/ref=cm_cr_pr_pb_t

2.
http://www.amazon.com/Complete-Guide-Torque-X/dp/1568814216/ref=cm_cr_pr_product_top

And was wondering if they were any good, specifically for a newbie, and would they be of any help for a 2D project?

Thank You for the replies.

#1
08/16/2010 (6:18 pm)
I can recommend AGAINST the Torque for Teens book. The school where I worked as a Game Design tutor tried that book: it was full of bugs, and there was little to no errata telling students how to fix them. Many of them had to be fixed by either the teachers or the students.

Personally, the Game Programmer's Guide to Torque, despite being for the out-of-date TGE/TGEA, has many core concepts that cross over into the current T2D framework.