[RESOLVED] iT2D 1.4 Release - error reading tile maps and stopIphoneAudiostream
by Django Zeaman · in iTorque 2D · 07/19/2010 (5:07 pm) · 7 replies
Had everything working spiffy in 1.3, were close to submitting, but with the new SDK 4 requirements figured 1.4 would work better.
1) Debug-console says that there is an error reading .lyr file - the tile-maps file. It was working in 1.3.
Were there changes to this?
2) stopIphoneAudiostream seems to not be working in iTGB 1.4, but was in iTGB 1.3 (we use this to stop and start mp3 music files in the options menu)
Any changes made to that?
Thanks!
1) Debug-console says that there is an error reading .lyr file - the tile-maps file. It was working in 1.3.
Were there changes to this?
2) stopIphoneAudiostream seems to not be working in iTGB 1.4, but was in iTGB 1.3 (we use this to stop and start mp3 music files in the options menu)
Any changes made to that?
Thanks!
About the author
I worked in learning simulations, then spent a few years working at Apple. I started to think about creating games for the iPhone and left to do that last summer. Our first game is coming out this summer.
#2
Build: 1.4 Release
Platform: iPod and iPhone
07/20/2010 (5:49 am)
Sorry, just read the bug report sticky:Build: 1.4 Release
Platform: iPod and iPhone
#3
07/20/2010 (3:12 pm)
Looks like recreating the tilemaps in the new build allows them to load. But this is REALLY annoying. I have 99 tilemaps I need to recreate...
#4
I would recommend to backport the things you need if you need anything and otherwise just ignore the new iTGB for this project
07/20/2010 (3:47 pm)
why do you move a project midwork between minor versions at all would be the question ... that has never been the best idea, for no technology I ever heard off ...I would recommend to backport the things you need if you need anything and otherwise just ignore the new iTGB for this project
#5
The stopiPhoneAudioStream error is the only thing we have left. Ugh. Any help or suggestions out there? Has anyone else run into the problem.
Marc - Apple requires that all new submissions be made with SDK 4. Some things weren't working with iTGB 1.3
07/27/2010 (4:46 pm)
Thanks Shawn - fixed the tilemaps.The stopiPhoneAudioStream error is the only thing we have left. Ugh. Any help or suggestions out there? Has anyone else run into the problem.
Marc - Apple requires that all new submissions be made with SDK 4. Some things weren't working with iTGB 1.3
#6
08/07/2010 (5:12 am)
removed
#7
08/17/2010 (5:16 pm)
I don't know what changed, but now it seems to be working.
Torque Owner Shawn Simas
Bigfoot Studios
Haven't got around to testing the stopIPhoneAudioStream yet - been too occupied with the tilemap issues.