Game Development Community

TGB 1.4 - Error submitting universal app to Apple (Resolved)

by Dean Parker · in iTorque 2D · 07/16/2010 (10:15 pm) · 1 replies

I am trying to submit a new version of my application to Apple via the website. I have one icon that is 57x57 iphone and one that is 72x72.

When I upload the binary, I get the error "The binary you uploaded was invalid. The bundle did not contain an icon for iPhone and iPod of exactly 57x57 pixels, in .png format."

In Target -> Device -> Tab Properties, there is only one space for Icon file.

About the author

I started programming in early 80's on an Atari 800 and now I am coding on VS 2008 C#.