Callback for when collision stops?
by Matthew Hoesterey · in Torque X 2D · 07/05/2010 (10:34 am) · 4 replies
anyone know if there is a callback for when a particular collision type ends? For example player stops colliding with ground?
I'm looking for a cleaner way to get around a few edge cases I have with players leaving the ground.
Thanks guys.
I'm looking for a cleaner way to get around a few edge cases I have with players leaving the ground.
Thanks guys.
#2
Thanks again.
07/05/2010 (7:21 pm)
I'm not using the PSK. I was hoping that their was a callback for OnCollisionEnd er something. I'll check out what the PSKs doing perhaps I can change my OnGround property to work similarly. :).Thanks again.
#3
07/05/2010 (8:28 pm)
You can put a trigger on top of your object, if you want, it has a OnLeave status.
#4
07/07/2010 (4:37 pm)
Thanks for the info Olivier. I may just do that :).
Torque Owner Duncan Colvin