Game Development Community

Looping Audio Bug

by Anthony Rosenbaum · in Torque Game Engine · 07/21/2003 (3:01 pm) · 3 replies

Rather than make a new post I will link you to an exisiting post that explains everything nicely, HERE. I've noticed we have the same problem, with looping weapon sounds, and a new looping sound I have added for Targeting. This is a serious issue, we need to get the looping sounds fixed asap, any audio guru's out there?

#1
07/21/2003 (3:29 pm)
www.garagegames.com/projectmanager/issue.php?qis=194
maybe that's related, too? sounds like my vehicle problem...
#2
07/21/2003 (5:27 pm)
I tried the new DLL I dont think that is the issue, it seems like there is a problem with looping, and it is as though a ghost gets the sound and then the server looses control of it making it impossible to turn it off. After talking with Hobby, we came to the conclusion that the audio got ripped to peices by Sierra.
#3
07/22/2003 (7:38 am)
I dont no about the looping sound on a weapon ,
but when i place a Audioemiiter with a looping sound
i dont hear the direction and its not using distans gain.
I have tried with all AL_DISTANCE_MODELS and ROLLOFF
but i cant get this to work and i have a sblive !!
I tried this in Head and the new branch version and i cant get this to work there either !

The distans and direction works for projectiles so this is strange !

-Billy