Game Development Community

Games crashing on iOS4 (Not Torque)

by Scott Wilson-Billing · in iTorque 2D · 07/02/2010 (3:20 am) · 3 replies

Some of our non-Torque games now refuse to start on iOS4, anybody else having this problem. Also, iWT randomly crashes on iOS4 as do a bunch of other apps I have.

#1
07/02/2010 (7:24 am)
What's the console output in Xcode?

Also, check out this forum iPhone Dev SDK. It's my favorite go-to site for resolving bugs not related to iTorque.
#2
07/02/2010 (7:33 am)
Thanks Michael, I got two working by uninstalling the app and re-installing from iTunes, which is a bit weird. I may have to do the same with 3rd party apps as well.
#3
07/02/2010 (8:07 am)
nothing you can do about it.
iOS4 requires more ram and cpu time, raising load times by 50-100% and leaving 15-25mb of RAM free unlike the 25-30 that were available before

and to make it even worse: due to the baseband upgrade on the iphones you can't even downgrade them again unlike ipods


the reinstalling part where it helped might be related to some changes in the file system so a fresh reinstall ensured that they are "set right" again