Game Development Community

OSX Compiling errors...

by Matthew "Scandalon" Parsons · in Technical Issues · 07/19/2003 (11:10 pm) · 3 replies

OSX 10.2.6, latest dev tools.

Being adventurous, I first tried the latest head release off the CVS server (and adventure in itself...), not surprisingly it failed. (An overloaded function/method/routine was ambiguous - amazingly enough, I think I know what that means ;)

So then I checked out the Release_1_2 version like a good boy, and it failed missing /engine/sim/netinterface.cc and .h

Surprised, and trying to cheat, I copied the missing files from the head version, and it did indeed let it compile further and then failed. (Can't remember exactly, think it was a missing function)

Well, somehwere in switching between the two versions, trying to make some headway, the 122 project builder file failed saying it couldn't find the torque_pb_2_1.pbxindex file. Then I noticed the PB file had shrunk to 4k...

So. I'm currently re-downloading the 122 release, knowing it's not likely to work out of the box...

1. That's the release version listed in the getting started docs. It's almost a year old - is there a newer one? (I blindly tried 1_1_3 and 1_2...)

2. Why is a release version missing files? Is there some place I can get the proper versions?

3. Why is CVS so arcane? >:P

#1
07/20/2003 (9:18 pm)
HEAD was working last I knew -- I had tweaked it for some people a while back. I'm off on side projects, so that's where all my coding/improvements have been. If something's broken in HEAD, I couldn't even venture to guess why. Someone must have checked in some code that's not-so-good...

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#2
07/21/2003 (10:47 pm)
Matthew, did you check out my thread in the "Mac" forum (starting with "Fresh HEAD checkout...")? link to thread

I had started fresh as well, with latest dev tools, 10.2.6, etc.. and had run into problems, I forget the exact error message, but maybe some of my footwork (or rather, my whining, and everyone else's footwork) will help you out?
#3
07/22/2003 (11:30 am)
Thanks Scott, see my reply in the thread.