Game Development Community

Super Mario 64 Collision

by Dennis in 3D · in Jobs · 06/23/2010 (2:02 pm) · 3 replies

I am a ProgrammerScripter that is having an issue implementing a Super Mario 64 collision system. I want to be able to kill enemies by jumping on top of them, however if I bump into them (side of the collision mesh) while walking or running the character has to receive damage.

Now I have read through all the forums and as of yet have not seen anything that really points out how to do this.


Therefore I would like to pay someone to write this routine for me! :0) GLADLY as I am beyond frustrated!

#1
07/02/2010 (2:27 pm)
Ok I actually ended up writing this routine myself, Torques flexibility continues to surprise and amaze me. It's almost time for a T3D License :)
#2
08/03/2010 (11:25 pm)
Any chance you would share how you did this, I'm sure you used directional collision, however I can't for the life of me get directional collision to work.
#3
10/02/2010 (2:13 pm)
I think I am going to post a tutorial and the code, It's still a little rough but it works. I am working on another project, but since I know how much time it took to research and read, I figure I will save the community some time. I will post it in a few weeks.