Game Development Community

GuiObjectView

by Kevin Bamonte · in Torque 3D Professional · 06/22/2010 (6:40 pm) · 1 replies

Hey All,

Trying to get guiObjectView implemented in one of my gui's - guess I'm not understanding what a few of the settings do ...

I can display my model fine but the scale is too big, so how do i scale the model down ?
also what does forceFOV do ?
and why doesn't orbitdistance work ?

any info is appreciated

can't seem to find any documentation on any of the settings - can anyone point me in the right direction ?
TDN had this : http://tdn.garagegames.com/wiki/GuiObjectView but it's old

thanks in advance,

kevin


#1
09/03/2010 (12:19 am)
anyone ? where is the documentation for this ?