GuiObjectView
by Kevin Bamonte · in Torque 3D Professional · 06/22/2010 (6:40 pm) · 1 replies
Hey All,
Trying to get guiObjectView implemented in one of my gui's - guess I'm not understanding what a few of the settings do ...
I can display my model fine but the scale is too big, so how do i scale the model down ?
also what does forceFOV do ?
and why doesn't orbitdistance work ?
any info is appreciated
can't seem to find any documentation on any of the settings - can anyone point me in the right direction ?
TDN had this : http://tdn.garagegames.com/wiki/GuiObjectView but it's old
thanks in advance,
kevin
Trying to get guiObjectView implemented in one of my gui's - guess I'm not understanding what a few of the settings do ...
I can display my model fine but the scale is too big, so how do i scale the model down ?
also what does forceFOV do ?
and why doesn't orbitdistance work ?
any info is appreciated
can't seem to find any documentation on any of the settings - can anyone point me in the right direction ?
TDN had this : http://tdn.garagegames.com/wiki/GuiObjectView but it's old
thanks in advance,
kevin
Torque 3D Owner Kevin Bamonte