Game Development Community

Crash. Engine? Me? or Computer?

by Matthew Hoesterey · in Torque X 2D · 06/19/2010 (6:02 pm) · 2 replies

got a really strange crash. I suspect my computer needs a reboot but I though I would post incase I'm doing something wrong or the engine is. :)

Windows game me the message:
XnaLiveProxy.exe has stopped working

The game then crashed at base.EndDraw(); with the message: "GamerServicesNotAvailableException was unhandled".

I figure that this probably isn't an issue but am posting just in case :).

#1
06/20/2010 (12:42 am)
I might have got that message when i started messing around with networking. I don't know, seems like a generic message, is the feature you are testing only meant for X-box live, or is a windows-live feature as well?
#2
06/20/2010 (5:14 am)
Sometimes XnaLiveProxy.exe seems to fall over. This can happen if another copy of it is still running. Typically killing any running copies or waiting a short while before trying to run your game again on Windows will fix it.