Am I overloading the Xbox? Game Keeps crashing.
by John Bura · in Torque X 2D · 06/18/2010 (12:28 pm) · 1 replies
So Im working on my game and everything looks fine but sometimes when I add too many particle effects. I get an error saying "No Source Code at current location"
Its the only reason I can find.
But then again wouldn't it lag before it quit.
Anyway the dreaded "no source code at location" error is back and I have no idea why its there.
Its the only reason I can find.
But then again wouldn't it lag before it quit.
Anyway the dreaded "no source code at location" error is back and I have no idea why its there.
Torque Owner Christopher Perkins
There can easily be errors on an XBox version that the Compact .NET framework can be a very different beast than the normal one. Heck, there's a bunch of weird things I've had to accommodate for that I have no issue with on PC.