Game Development Community

Am I overloading the Xbox? Game Keeps crashing.

by John Bura · in Torque X 2D · 06/18/2010 (12:28 pm) · 1 replies

So Im working on my game and everything looks fine but sometimes when I add too many particle effects. I get an error saying "No Source Code at current location"

Its the only reason I can find.

But then again wouldn't it lag before it quit.

Anyway the dreaded "no source code at location" error is back and I have no idea why its there.

#1
06/18/2010 (5:05 pm)
Normally, when I get that error, it's due to an Assert.Fatal on the XBox. What I would do is press Shift+F11 to see if it'll step out and back to whats really causing the problem.

There can easily be errors on an XBox version that the Compact .NET framework can be a very different beast than the normal one. Heck, there's a bunch of weird things I've had to accommodate for that I have no issue with on PC.