Game Development Community

bug in rotated TextObject

by Dan Keller · in Torque Game Builder · 06/13/2010 (12:38 pm) · 2 replies

When I create a textobject and rotate it 90 or 270 degrees, resizing the object causes the text to be cut off so it is no wider than the object's height, and no taller than the object's width.

I imagine this is an easy fix, but I don't have access to the source.

Also I have 1.7.4, but this isn't on the list of fixes in 1.7.5.

#1
06/13/2010 (3:47 pm)
*GROAN!* You know... I wrote a rapid prototype of a game and rotated the text 90 and 270 degrees in places. And yeah, I saw your issue. I completely forgot about it, or I would have brought it up for 1.7.5.
#2
06/13/2010 (4:59 pm)
Something similar happens with sprites: if you resize after changing the rotation, it blows up in your face.