eyeoffset properties of character
by Mquaker · in Torque 3D Professional · 06/10/2010 (1:36 am) · 1 replies
eyeoffset properties of character are adjust in Local(single mode), but don't adjust in Multi mode.
ex)don't lift one's rifle when it's in fire and aimed mode, and it's just adjust by the 1st person camera viewer
ex)don't lift one's rifle when it's in fire and aimed mode, and it's just adjust by the 1st person camera viewer
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Distracted...
What I think you are looking for is a ironsights or dynamic offset feature - which would have to be added.