Dedicated server xmits packets at any range
by Chris · in Torque 3D Professional · 06/02/2010 (9:04 am) · 3 replies
It seems from my testing that a dedicated server will transmit packets at full speed no matter how far from activity you are.
The test:
Spawn up many (150) aiplayers that run around a limited area of the level, and go as far away as the level allows.
Packet rate does not seem to change, eating bandwidth like no other application! You would think that I was streaming a 1080 movie.
We should limit updates when the player is too far away, maybe i don't understand the entire issue here like possible missed mounts and unmounts.
The test:
Spawn up many (150) aiplayers that run around a limited area of the level, and go as far away as the level allows.
Packet rate does not seem to change, eating bandwidth like no other application! You would think that I was streaming a 1080 movie.
We should limit updates when the player is too far away, maybe i don't understand the entire issue here like possible missed mounts and unmounts.
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Associate Manoel Neto
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