Game Development Community

minor bug: Visibility Level not settable

by Will O-Reagan · in Torque X 2D · 05/30/2010 (9:20 pm) · 1 replies

Tried setting _sceneObject.VisibilityLevel = .25f, object still fully visible, not at all transparent.

About the author

I have a degree in dramatic art, and literature, from UC Santa Barbara. I've worked for a few studios, also at Animax Ent in 2008, and some smaller studios. Currently studying Computer Science at CSU Channel Islands.


#1
05/30/2010 (11:46 pm)
In Torque Core in the SimpleMaterial.cs set_isColorBlended = true;

You may want to talk to Pino to get his version of engine as I believe that bug is fixed in his updated version. (check out the memory leak thread in this forum).