Layer visibility won't work
by John Bura · in Torque X 2D · 05/30/2010 (7:53 am) · 1 replies
I have made some scrollers and I want their layer visibility to be different than 1.0. I set them in TBX and it looks fine but when I run the game in Visual Studio the layers come out to be 1.0. Can anybody help me out?
Torque Owner Matthew Hoesterey
You may want to talk to Pino to get his version of engine as I believe that bug is fixed in his updated version. (check out the memory leak thread in this forum).