Game Development Community

Player reflections in water

by Jules · in Torque 3D Professional · 05/25/2010 (4:44 am) · 5 replies

Is there a way that you can reflect your player in the water, like you can with objects placed around the terrain?

#1
05/30/2010 (9:06 am)
*bump*
#2
05/30/2010 (9:37 am)
Hey S2P, we've got our 'player' well, 'vehicle' reflecting in the water...it works just fine from a 1st person viewpoint, but falls over pretty badly when you raise the camera high to look down on the vehicle though...Is that what you mean?
#3
05/30/2010 (11:44 am)
Hi Harvey. Here's what I mean... shadows are showing up on the player... rocks are showing shadows and also reflections, where as the player does not.

www.something2play.com/images/screenshots/wip/rockpool1.jpg
Click here to see a larger version
#4
05/31/2010 (1:52 am)
Aaah, yes, I think that's the same issue we have....Our ships actually look like they're hovering above the sea when you look at a similar angle to what you've got there...They look fine with the camera low down though....

#5
05/31/2010 (2:07 am)
not a major issue, it would be a nice to have option though. Making it a bit more realistic :)