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Crash Bug: deleting terrain textures renders terrain useless - LOGGED

by Don Bates · in Torque 3D Professional · 05/08/2010 (11:12 am) · 3 replies

I had deleted some textures from the terrain but for some reason, one of the ones I didn't delete ended up not existing in the terrain. It was still in the list but blacked out in the map. And if I get within paintbrush range to fix it the game crashes. The "No Material" texture didn't kick in in the absence of a texture and in the dds file the missing texture appears cyan.

It seems that the reference to the material I used got mixed up with one I was deleting. But that's just my guess.

So is there a way to reset a terrains base texture without editing it? Like a solid "No Material" to start over with.


It's a crash bug kids, the kind where you can kiss the terrain goodbye and start over (or reload a recent backup like I thankfully did)

#1
08/22/2010 (3:53 am)
Logged as TQA-899 for QA to verify.
#2
08/31/2010 (4:14 pm)
@Don
Does this still happen for you in 1.1 Beta 2?
#3
11/28/2010 (1:10 am)
My apologies for not getting back sooner, I hadn't tried to replicate it as of yet...