mouseAxis in GuiScrollCtrl
by Nathan Bowhay - ESAL · in Torque 3D Professional · 04/23/2010 (2:06 pm) · 0 replies
How do I trigger event.mouseAxis = 0 (x axis) for a GuiEvent. I see it is being used in GuiScrollCtrl::scrollByMouseWheel, but I can't figure out what x axis scrolling is. My only thought is that it is the tilt of the scroll wheel, but that doesn't scroll a scroll control horizontally, unless there is something I am missing. The scroll wheel works file for scrolling in the y axis but just not x.
Anyone know what is up with this? Is it just not finished or is there some needed setup?
Anyone know what is up with this? Is it just not finished or is there some needed setup?