problem with %sourceclient == %this in onDeath() T3D
by Jan Hansen · in Torque 3D Professional · 04/21/2010 (1:30 am) · 2 replies
I run 2 different copies of the same game on one computer. I set up the first game as host and connect the other on LAN as a client.
When i use my steamPistol to shoot the other guy it says he has taken his own life but when i use my machinegun it says he gets nailed by me...
i tried to write echo commands in my code and it looks like the sourceClient is equal to the client ..
We have tried to use 2 different computers too, but it has the same result
pleas i need help
When i use my steamPistol to shoot the other guy it says he has taken his own life but when i use my machinegun it says he gets nailed by me...
i tried to write echo commands in my code and it looks like the sourceClient is equal to the client ..
We have tried to use 2 different computers too, but it has the same result
pleas i need help
Torque 3D Owner Twisted Jenius