Max 2011 is Here. So How Do You DTS Export?
by Logan Foster · in Artist Corner · 04/06/2010 (1:36 pm) · 3 replies
As of today, Max 2011 (along with practicaly every other 3D application Autodesk has developed) is available for download from the Autodesk Subscription website and DVD copies will be shipping to those of you who have ordered one.
So the big question on your mind now is "How do I export to DTS"? and "Are there any changes to get this stuff in to T3D"? The answer is quite simple...
With Max 2011 they did not make any significant SDK or compiler changes, so pretty much all plugins from Max 2010 (including the 32-bit DTS exporters, or Collada exporters like OpenCollada) will function perfectly fine. As someone who participated in the beta for this software for the past number of months I can verify that everything works as you would expect it to (both with the software itself and getting the data into Torque) so adopt away (oh and in the odd chance that it doesn't theres a fantastic 'Save as Max 2010' file option that beautifully rolls all your data back)!
Logan
So the big question on your mind now is "How do I export to DTS"? and "Are there any changes to get this stuff in to T3D"? The answer is quite simple...
With Max 2011 they did not make any significant SDK or compiler changes, so pretty much all plugins from Max 2010 (including the 32-bit DTS exporters, or Collada exporters like OpenCollada) will function perfectly fine. As someone who participated in the beta for this software for the past number of months I can verify that everything works as you would expect it to (both with the software itself and getting the data into Torque) so adopt away (oh and in the odd chance that it doesn't theres a fantastic 'Save as Max 2010' file option that beautifully rolls all your data back)!
Logan
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