Game Development Community

match3engine with tile falling proj dl

by michael bailey · in Torque Game Builder · 04/06/2010 (10:25 am) · 2 replies

http://www.mediafire.com/file/nyn2znxjndn/match3engine.rar

@will this is all that i can provide according to my team its a really early version had to revert back to using the diamond art and old match code but the match code needs improving so any implimentations or variations of this engine should be posted here have fun play around





innovative imagination
michael bailey

#1
04/08/2010 (10:09 am)
OK - I feel a little sumb here, but I am not able to find where the gems are being set to a specific asset (I mean, I see where in board.cs new T2dAnimatedSprites are being created) - but where is it set WHICH animated sprite is used?

I also see where the animation is being set to a specific color animation, is this the only place where it is set to a specific asset? I ask because I was playing around to see if I could change it to a static sprite and change to a specific frame on "load" of "gems" :)

Justin
#2
04/26/2010 (11:23 pm)
@ Michael...

I downloaded your match 3 demo with gravity, but it seems its not droping gems anywhere. Are you sure , you have corect version for downloading here or something missing.

In this is Demo, still the same way Gems are appearing after a perfect match. Even in this demo, Gems are not appearing in correct color after a match breakout.

Can we expect a Gravity working build from you soon.

Thnx.



regards,

Haider