ContentNodeGenerator crash on latest CC version
by Stephen Stalker · in Torque X 2D · 04/05/2010 (9:36 am) · 6 replies
So I've updated my TX program with the latest off the creator's club and with the updated key but now I'm receiving the ContentNodeGenerator crash every time I attempt to save. The only thing I did was to move a scene object and save. Is this a known issue?
#2
04/05/2010 (8:14 pm)
I had added audio. I tried your suggestion and it didn't work. I then disabled the audio, rebuilt and resaved in Visual Studio, and attempted to resave in Torque and got the crash again
#3
04/06/2010 (2:55 am)
Resolved.
#4
I don't have any audio, yet I still get this error. I have video though, but it is set to compile, wmv video, video, do not copy - is this the problem?
04/10/2010 (3:21 am)
How did you resolve this?I don't have any audio, yet I still get this error. I have video though, but it is set to compile, wmv video, video, do not copy - is this the problem?
#5
04/10/2010 (2:11 pm)
Honestly I just created a new project with 3.1 and everything has worked perfectly.
#6
what i also noticed that this is happening with the Platformerkit Demo templt but not the Platformerkit regular one..
04/11/2010 (2:14 pm)
I'm encountering this error as well, but i don't have any sound files or anything. I tried to import the newly created level but then I get an error which says it can't load the file.????????what i also noticed that this is happening with the Platformerkit Demo templt but not the Platformerkit regular one..
Torque 3D Owner Henry Shilling
Smokin Skull